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Desert Duels
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Module 1: Design Breakdown
Module 1 Introduction (1:02)
Brain Storming and Ideation (14:22)
Assignment: Divergent thinking challenge!
Understanding and Deconstructing our Game Mode (9:58)
Assignment: Game Mode Deconstruction
Creating System Specs (17:52)
Module 2: Preproduction and Planning
Module 2 Introduction (0:40)
Setting up Project Management Tool (7:24)
Assignment: Alter your Kanban Board
Using Time Tracking (4:29)
Setting up UEFN Creator account (7:26)
Assignment: Account Creation
Module 3: Introduction to Editor (UEFN)
Module 3 Introduction (0:39)
Download UEFN (2:50)
Viewport Controls (8:26)
Object Manipulation (3:37)
Landscape Tools & Water (20:01)
Version Control (2:17)
Assignment: Set up your UEFN project
Quiz 3
Module 4: Building Your Level
Module 4 Introduction (1:07)
Level Design Primer (14:28)
Arena Combat Space Breakdown (11:41)
HUB Area Breakdown (6:49)
Level Design Documentation (7:31)
Assignment: Create Level Documentation
Level Build Out (24:54)
Level Build Out - Extended Cut (108:35)
Assignment: Assemble your level
Module 5: Devices, Events, and Barriers
Module 5 Introduction (0:25)
Island Settings (4:10)
Introduction to Devices and Player Spawners (3:54)
Barriers and Timers (12:29)
Assignment: Customize Barriers
Event Bindings and Verse (21:27)
Assignment: Device Implementation
Quiz 5
Module 6: Classes and Weapons
Module 6 Introduction (0:27)
Weapon Spawners (5:51)
Assignment: Unique Placement and Variety
Class Designers and Selectors (10:15)
Teleporters and Staging Room Buildout (18:45)
Damage Volume (6:25)
Game State Handling and Verse (26:13)
Assignment: New Class Implementation
Quiz 6
Module 7: Implementing VFX & Audio
Module 7 Introduction (0:37)
Sound Cues, Sound Waves, and Audio Player Device (4:46)
Assignment: Import your own Audio
VFX Spawners (5:04)
Creating our own Niagara VFX (4:06)
Day and Environment Light Devices (5:47)
Assignment: Implement VFX and Lighting Changes
Quiz 7
Module 8: Creating HUD Elements
Module 8 Introduction (0:18)
HUD Controller (2:27)
Widget Introduction (9:37)
Assignment: UX Design Wireframe
UI Widget Editor (11:41)
Adding Widgets to the HUD (28:07)
Assignment: Updating the HUD
Module 9: Polish and Juice
Module 9 Introduction (0:38)
Polish: End Game Device (15:07)
Polish: Prop Respawning and Billboards (16:20)
Assignment: Polish your game
Juice: Accolades, Analytics, and Animals (15:31)
Juice: Audience Activities (21:28)
Assignment: Add Audience Activities
Quiz 9
Module 10: Publishing Your Island
Module 10 Introduction (0:28)
Course Feedback!
How to Playtesting your Island (7:43)
Publishing and Promoting your Island (6:55)
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Assignment: Divergent thinking challenge!
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