Autoplay
Autocomplete
Previous Lesson
Complete and Continue
Island Conquest: UEFN Capture the Flag
Welcome!
🌟 Join Our Discord Community! 🌟
Module 1 - Design Breakdown
Understanding our Game mode (11:53)
Brain Storming and Ideation (19:43)
Optional Activity: Divergent Thinking Challenge!
Replay Mode (7:03)
Deconstruct Capture the Flag (11:39)
Optional Activity: Game Mode Deconstruction
Creating System Specs (10:58)
Assignment 1: Your First Design Document
Module 2 - UEFN and Creating Your Island
Download UEFN (5:55)
Assignment 2: Account Creation
Viewport Controls & User Interface (13:13)
Object Manipulation (4:45)
Landscape and Water Tools (12:00)
Version Control (3:48)
Assignment 3: Set Up Your Project
Quiz: Editor
Module 3 - Building the Battlefield
Level Design Primer (23:05)
Level Design Documentation (7:20)
Set up our Project (8:05)
Island Template Breakdown (12:03)
Optional Activity: Create Level Documentation
Level Build out - Explanation (29:49)
Level Build out - Accelerated edition (43:06)
Assignment 4: Assemble Your Level
Module 4 - Devices, Teams, and Classes
Island Settings (6:25)
Introduction to Devices and Player Spawners (45:42)
Teams and Classes (17:09)
Class Design and Roles (24:03)
Assignment 5: Class Design and Implementation
Module 5 - Flag Capturing and End Game
Capture Areas and Capture Item Devices (21:50)
Base Customization, Triggers, and Locks (21:55)
End Game Devices (6:32)
Assignment 6: Implementing Capture the Flag
Quiz: Devices
Module 6 - HUD, Quests, and Accolades
HUD Controller and Trackers (18:55)
Quest Implementation and Accolades (5:44)
Collectibles and Event Binding (14:16)
Assignment 7: Implementing Quests and Accolades
Module 7 - NPCs and Dialogue
Guard Spawners and Message Devices (24:11)
Neutral Guard Spawners and Item Pickups (27:55)
Character NPCs and Dialogue (20:27)
Vendors and Spawning Items (28:03)
Cinematics and Sequencer (24:04)
Optional Activity: Custom Cinematics
Assignment 8: Implementing NPCs and Dialogue
Quiz: Advanced Devices
Module 8 - Lobby, Polish, and Juice
Building the Pregame Lobby (25:37)
Billboards and Audience Activities (23:02)
VFX Spawners (17:09)
Optional Activity: Custom VFX and Triggers
Assignment 9: Creating the Pregame Lobby
Quiz: Cinematics and VFX
Module 9 - Leaderboards with Verse
Introduction to Verse (2:35)
Creating Player Stat System (31:36)
Creating the Leaderboard Device (60:30)
Implementing your Leaderboard (7:38)
Assignment 10: Implementing Your Leaderboard
Quiz: Verse
Teach online with
Introduction to Devices and Player Spawners
Lesson content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock